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Post by Andrew Rose on Aug 18, 2014 3:20:04 GMT -8
I'm working on a Hex visualization for the Tiltyard. With thanks to James Tauber for his CSS hexagon article, I now have a pure HTML+CSS template for a visualization. (You'll need to expand the Result window sideways until it's wide enough, otherwise it'll look completely broken.) This was all hand generated so now I "just" need to write an XSLT to generate it from the game state. (Clearly, most of it's fixed. I just need to calculate whether each hex should have the empty/red/blue class.)
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Post by Andrew Rose on Aug 19, 2014 10:35:45 GMT -8
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